Generation Kill Paintball Scenario in North Carolina

Forget Murply's Law.   
This is Murphy's WAR!   

Role Players

There are a number of Roles players. There are Participant Role Players and Role Playing Refs (RPR) and regular Game Refs. More than ever, we are getting the players themselves involved in the role playing instead of just our Role Playing Refs. This makes it more entertaining for the troops as well as acting as force multipliers for our Role Playing Refs. Click on the Roles listed below for details about them and how to play the part. Be aware that the rules for the Roles can change at any time.

  • Snipers - 10 shots, works with Ref Spotter via radio,
  • Attack Helicopter - near invulnerable (except for AA gunners), can carry A weapon, 15 minutes of fuel. Can be captured if out of fuel.
  • Anti Aircraft Gunners - can shoot down attack helicopters
  • Spies - assassin, intel
  • RPG - Anti Tank weapons - i.e. bazooka style launchers
  • Grenadiers - Anti bunker - i.e. Havocs
  • Unmanned Aerial Recon Drone - invulnerable aerial recon player with 15 minutes of fuel that cannot carry a weapon
  • (Mad) Suicide Bombers - Everyone wants to be the suicide bomber.  It's a thankless job that always ends in your death.
  • Smart Bombers - Suicide bombers for the Marines.  One time play, ends in your death.

 

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Copyright  2009 - 2012  Team: Tango Alpha2. All Rights Reserved,  Generation Kill written by Evan Wright